After waiting for a decade and with the reported development costs reaching billions, rumors have long circulated that Rockstar might try to raise prices Automatic Large Theft Vi When launched. The standard price for the game has increased from £ 50 to £ 60 in recent years, and there is speculation that GTA VIThe RRP can skyrocket up to $ 100 (about £ 80).
This may be a major blow to gamers who are shaken by increasing the cost of living and the weakness of the job market, but this is one of the things they might be able to receive. GTA VI in particular. Rockstar has a track record in producing high quality titles, with GTA v (2013) and Reddeeping red 2 (2018) Both of them receive broad praise. Many players are still exploring their vast world today.

However, this week it was reported by an industrial analyst that there was a “hope” in the sector GTA VI can help reset the expectations of gamers and normalize new price points that are higher to help cover inflation and swell the development costs that interfere with many modern AAA video games.
“Some game makers hope that GTA 6 will be valued at $ 80 to $ 100, solving the $ 70 limit and helping the title $ 50 rises to $ 60, $ 60 to $ 70, $ 70 to $ 80, etc.
It’s all good and good, and the industry do Need to overcome the increase in costs (my recommendation is to reduce expenses), but there are big problems in their logic: very few video games that have quality as high as Rockstar.
Medan Bintang Disappointing compared to the previous Bethesda RPG. Sims has lost his soul. Harmony Failed in such a way that Sony pulled the game from the shelf and closed his studio. Star Wars Criminals The price is trimmed after the launch is worse because of the bug. And EA Dragon Age: Veil GuardThe new entry in a very popular series, only collects 1.5 million players in two months.
In short, it is no secret for the past few years that gamers have not enjoyed what AAA developers have given, either because of quality problems or just because they have fully failed in terms of content and tones.
The video game industry is not in good condition, and the trust between fans and studios is arguably at the lowest point of all time. We see that many companies raise prices at any time lately, but in order for this step to succeed, they need to have a loyal customer base (read: can be exploited) that will not just give up on these changes.
I don’t think the game can maintain this in the current condition. If gamers are suspicious of new release quality, the launch price of £ 80 will only increase the chance they are waiting for a few months until sales cut the number up to half.
Game Developer and Publisher: We know you have a problem, but read the room. Your customers prefer to see you focus on low -cost games, more focused, and have a high level of improvement than other open world collection games – especially if the generic game will make us pay more. You are not Rockstar.
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