It’s 2am, and I’m driving on an empty road in the middle of the desert. The pitch black night stretched to the horizon, my car headlights and the stars providing the only light over the barren landscape. Suddenly, my engine stalled and the lights went out, plunging the scene into complete darkness. An ominous buzz approached from behind, before my dashboard lit up bright green by the UFO flying overhead. Panic began to set in. What will happen to me? Here in the wilderness, no one would know if I was kidnapped – or worse.
It’s moments like this that make it Long journey interesting enough to keep playing. It’s not often that such intrigue is achieved – the flying saucer continues to drift along the road until it disappears from view – but Genesz’s play manages to revive the feeling that anything can happen. It’s a vibe that harkens back to the often strange and confusing world of 1990s gaming.
At first glance, the game – which has been in Early Access since 2019 – tasks you with driving 5,000 km to your mother’s house. It’s a tough journey, and to get there you’ll need to stay fed and watered, as well as keep your vehicle in relatively good condition, stocked with gas, oil and water.
The road itself follows a randomly generated path through climates ranging from desert to grassy hills and icy plains. The trail is littered with points of interest – abandoned mansions, restaurants, gas stations, and so on – that might provide enough food for you and your car to continue your journey.
However, you are not the only occupant Long journeya vaguely post-apocalyptic world. Giant rabbits roam the countryside and occasionally attack, and you never know which buildings will be occupied by dead-eyed zombie-like humanoid creatures. Even though their AI is stupid, their eerie, distorted voices are enough to trigger jumpscares from dark corners every once in a while.
There is not much variety in this game. There are long and barren stretches of road, and currently only a handful of building plots can appear. But the urge to continue to explore and make it a small furthermore, combined with some of the oddities you encounter along the way, has kept me hooked for hours.
Long journey is still in development, with some improvements coming in 2024. In its current barebones state, I have a feeling my interest will eventually die down, but I’m counting on Genesz to continue adding enough weirdness to the wasteland to encourage exploration in the long run. future time.
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